I'm quite pleased with how my casts turned out for both the Alien and the Torso. I also incorporated the 3d prints of the torso into the series, totaling five iterations. No two are the same, nor do any have the same arm as another. The polygonal torso glitched while printing, but I liked the way the error looked, so I incorporated it into the design, re-affixing strands of filament to the underside of the fallen arm.
The alien head, being a smoother and therefore shinier all-black surface, proved decidedly difficult to photograph. For each alien cast, I filled less and less of the mould, and incorporated this approach into the final sequence, by having the head "melt" over time ("reading" the sculpture as a progression from left to right.)
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